![]() Although we've got an upcoming feature that should be more useful than just the load order. That actually wouldn't be too hard, my INI extension could be modified fairly easily to do that. With the introduction of version 0.50.0 of NMM weve changed the installation method for mods installed via NMM as well as their unpacked location. Is there a way to do this, or is this best sent as a feature suggestion?Ĭ:\users\\appdata\roaming\vortex\\profiles\\Īlthough this feature, SERIOUSLY needs to be added to Vortex, like it was implemented in NMM, where you could just click a button and get a *.txt file of your current load order. I had to do select from LOOT (thankfully I could do that) and manually clean it up in Excel before I could provide that list. If the question is "why would I need to do that?" my response is, because in the past (when I had problems that were well fixed before now), I was requested to give them my load order. Using this app will fix load order problems with BODYMOD files. Process is exactly the same as renaming mods manually but faster. If supported mods will get update simply drop new file to mod folder this app will detect new file. I tried LOOT and I don't see an option for that either. This App will detect crucial mods and rename them to fix load order automatically. I'd like to be to export the list of mods in sequence of load order. I know where the mods staging folder is, so I can certainly see a heap of mod folders, but that's not what I'm looking for. I would like to be able to export my "load order" to a text file from Vortex. ![]() That way you have a better idea of the order you should install your mods in, and if there are conflicts, what each mod overwrites.This is only a request for information and not for support. The UI isn't as friendly, and it doesn't come with a DL manager but you get to see exactly what each mod replaces. C:\Steam\steamapps\common\skyrim\Data for Skyrim) by copying (not moving) all the files and folders. In fact, not too long ago I wrote an article about the top 7 mods for your Fallout 4 load order. Create the following folders inside your backup folder: Data. Most of the sections work fine by themselves, so you dont need to commit to following the entire guide just pick and choose the parts you want. In most cases, the program called "LOOT" should solve your problems - but one thing I'll say is possibly an unpopular opinion - Don't use NMM. Create a backup folder on your Desktop or somewhere on your hard-drive that has plenty of space. This list or 'collection' could then be added to Vortex, allowing the mod manager to automatically retrieve, download and install the mods on the list. Since LOOT is integrated into Vortex, all you need to do is push the 'Sort' button to make your load order happen. These groups give you all the flexibility you need for load order purposes. ![]() ![]() So if the game decides that a deathclaw has 100 health points, BUT one of your mods says it has 200, and ANOTHER one of your mods says it has 150 health points, then the game will "believe" the last one of those mods to be loaded. The groups that you see in Vortex are the LOOT groups used by LOOT for load order management. Whatever is loaded last has the final say. The game loads it's own stuff AND your mods from top to bottom one plugin at a time. Nexus Mods is looking to bolster our ranks once. The Load Order Optimisation Tool (LOOT) can help with that, by providing automated load order sorting thats simple to use and fully customisable. The first plugin should ALWAYS be "FalloutNV.esm". Nexus Mod Manager is a utility program for handling game mods for many of the available PC games on the market. I'm using the YUP bug fix, which is needed for using new vegas on my comuter YUP should NEVER be at the top of your load order. Proven builder of global technology teams. Originally posted by grizz:talgaby, I know that this is a dead thread, but I'm also using NMM and can't drag it to the top of the load order. ![]()
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